When professional gamer Hana, who suffers from acute agoraphobia, receives new equipment that enhances her game, she begins to wonder if it is reading her mind – or controlling it. Fear is reality. An agoraphobic gamer agrees to test new equipment that uses AI to interpret the electrical activity of her brain. Soon, the line between reality and her subconscious starts to blur as she wonders if the device is serving a sinister force.